
NodeJS a Electron - komunikace renderera s "klientem"
Ahoj,
moc by mě zajímalo, zda lze v rámci projektu Electron provádět z prohlížeče eventy na serveru.
Stačí mi málo, jen příklad, jak zavolat z prohlížeče funkci na "serveru".
Je to vlastně vůbec možné?
Mám tuto strukturu "serveru":
const {app, BrowserWindow} = require('electron')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
//let win
function createWindow () {
// Create the browser window.
win = new BrowserWindow({width: 800, height: 600})
// and load the index.html of the app.
win.loadURL(`file://${__dirname}/index.html`)
// Open the DevTools.
//win.webContents.openDevTools()
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow();
}
})
Potom mám normální HTML stránku pojmenovanou index.html, a z té bych chtěl zavolat (vykonat) funkci na serveru.Děkuji za případnou radu/y.
Pěkný den