Co pouzivas, OpenGL ? Zkus tam pridat :
graphics.PreferMultiSampling = true
MultiSampleCount = si nastav dle potreby, vyzkousej 8 :
private void Graphics_PreparingDeviceSettings(object sender, PreparingDeviceSettingsEventArgs e)
{
graphics.PreferMultiSampling = true;
e.GraphicsDeviceInformation.PresentationParameters.MultiSampleCount = 8;
}