for (int i = Had.Count - 1; i >= 0; i--)
{
if (i == 0)
{
switch (Settings.direction)
{
case Direction.Right:
Had[i].X++;
break;
case Direction.Left:
Had[i].X--;
break;
case Direction.Up:
Had[i].Y--;
break;
case Direction.Down:
Had[i].Y++;
break;
}
